UX Researcher, Designer and Strategist
I am interested in creating delightful
user-centered human experiences.
Define Problem. Before starting projects, I always understand What, Why and How users do through Research. From this process, we can build Goal and Identity of design and projects.
Sketching and Modelling. Getting the right design involves searching as much of a design space as possible. They are Quick and Cheap to make and can be thrown away if rubbish.
Prototyping and Testing. Protototypes save time before building real things. Constant feedback on the idea is a key for testing prototypes.
Iterative Evaluation. I don’t believe we can make a perfect design by once. Iterative Design allow us to create High Quality Products and Services.
I am an experienced
Game Designer, aspiring Product Designer and I
was a CBRN(Chemical, biological, radiological and
nuclear defense) Operations Controller in the South
Korean Army.
I recently finished my MSc degree from University of
Birmingham, the UK in Human-computer
Interaction. I have learned various approaches,
insight and practical methods of User Experience
Design from the course via team and self project.
I am passionate about creating Delightful User-centred Experiences with the combination of
business, marketing and UX/UI design to make
people satisfied with digital services and products.
Wert Intelligence
Service & UX Designer
May 2023 - Now
ALLEX LAB
UX Strategist/Consultant
May 2021 - Feb 2023
EAT
Barrista
Aug 2016 - Mar 2018
NGM Studio
Game Designer
Nov 2012 - Nov 2014
CRICK SOFT
Co-Founder & Game Designer
May 2009 - Feb 2012
National Service
CBRN Operations Controller
Aug 2007 - Mar 2009
University of Birmingham
M.Sc Human-computer Interaction
(Distinction)
Sep 2019 - Nov 2020
Kongju National University
B.Eng Game Design
(GPA 3.78 - High 2.1 - )
Mar 2006 - Feb 2012
I am currently able to work with you.
Feel free to talk about collaborations!